![]() If they are of any help to any of you, do check them out. If it could be made permanent or atleast it will have a steady growth(say +10 after each turn i guess),then maybe the metal,meal,etc can be changed. Although, the line would most probably look: " save the game, return to your saves folder & open quick1.sav or save1.sav in notepad & edit the above lines. What i mean to say is, say you have 35 metals. Well i tried to change the values, apparently if one puts a positive value higher than already present, it starts reducing in-game. What would happen if the counts value is changed ? I mean all the values. I have copied the following lines from the saved file i have. ![]() Firstly, many thanks for the trainer Mr.Antifun.
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